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21. Ishtar: Shield vs Armor Fits - in Ships and Modules [original thread]
Do you folks think that a speed/repping fit with no plate is OK for L4s, or do you really need some buffer for dealing with multiple webbers and so on?
- by Pascal Almaric - at 2010.07.22 10:31:00
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22. Best 1v1 T1 Frig Tourney Ship? - in Ships and Modules [original thread]
Edited by: Pascal Almaric on 21/07/2010 19:36:41 Griffin. Back when I had 3.5 million SP and had never had a solo frigate fight before, I won my old corp's 1v1 frigate contest in a Griffin. I beat all other entrants, including people who aver...
- by Pascal Almaric - at 2010.07.21 19:34:00
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23. Hauling low volume in high sec - in Ships and Modules [original thread]
Originally by: tr3jo About once a week or so I haul maybe 1km3 max cargo to and from a system about 9 jumps away If you have, or train, Amarr Frigate II you can get 1007m3 in a rigged Magnate. [Magnate, Small Haul] Expanded Cargohold ...
- by Pascal Almaric - at 2010.07.18 11:14:00
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24. Hauling low volume in high sec - in Ships and Modules [original thread]
Originally by: Patri Andari Undock from the station and engage the MWD. Fly out as far as you can stomach but at least minimum warp distance which is 150km iirc but the further you go out the better.[...] You now have an "insta undock" in ...
- by Pascal Almaric - at 2010.07.18 11:08:00
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25. Help with a Raven fit - in Ships and Modules [original thread]
Edited by: Pascal Almaric on 17/07/2010 19:05:24 Originally by: Jumal Anna HelloDoes the rigor rig have any actual impact? I'm flying lvl4 missions and most of the smaller ships are handled by my drones anyway. Some time back I tri...
- by Pascal Almaric - at 2010.07.17 19:02:00
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26. Your solopwnmobile? - in Ships and Modules [original thread]
Originally by: Pascal Almaric [Tengu, Rocket Nouveau] 1-6: Crystals In the light of morning, I'm wondering if Snakes (1764m/s and 1029dps tank) would be a better balance than Crystals (1414m/s and 1564dps). The Crystals version is not ...
- by Pascal Almaric - at 2010.07.17 08:29:00
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27. Your solopwnmobile? - in Ships and Modules [original thread]
Inspired by The Rocket .... [Tengu, Rocket Nouveau] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System True Sansha Reactor Control Unit 10MN Digital Booster Rockets Republic Fleet W...
- by Pascal Almaric - at 2010.07.16 22:17:00
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28. Can i do l4's in this ship? - in Ships and Modules [original thread]
Originally by: Reldor Silverheart If you need to know my goal is to be able to perfectly fly command ships both fleet and field because that is what i want to do. Command ships as gang bonus granters are looking a little weak compared ...
- by Pascal Almaric - at 2010.07.16 20:04:00
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29. Neutralizing Interceptors - in Warfare & Tactics [original thread]
Light ECM drones can't catch an Inty to jam it, but medium have more range and work very well despite being slower. A competent tackle inty pilot won't get in heavy neut range. Your only hope is that if you're at a belt you might get him to bounc...
- by Pascal Almaric - at 2010.07.15 22:09:00
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30. Ishtar vs. Gila - in Ships and Modules [original thread]
Originally by: Lady Aja Originally by: Pascal Almaric I've flown a (badly skilled) Gila (a) it can have 2 sentry damage augmentors 350 calabration points wont let you fit two. stop lying an gtfo out the forums. Please re...
- by Pascal Almaric - at 2010.07.15 20:53:00
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31. Need a fast ship to catch smaller ships - suggestions please - in Ships and Modules [original thread]
If we're talking about an unarmed ninja salvager, killing is no problem but catching might be. A Vigil could kill them, it's pretty quick for catching them, and it's got the 3 mids for AB/point/web. Stiletto/Ares is similar but the long range poi...
- by Pascal Almaric - at 2010.07.15 08:33:00
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32. Minnie low sec ratting ships (blood raiders) - in Ships and Modules [original thread]
Originally by: Zilberfrid While interesting, I fear that the inherently better em/therm resist of armortanking would be better used, I may be wrong in this though. Note that T2 ship resists work differently from T1, and each race has t...
- by Pascal Almaric - at 2010.07.15 08:16:00
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33. Ishtar vs. Gila - in Ships and Modules [original thread]
Originally by: MalVortex The Ishtar and Gila are largely sidegrades on most important issues. [...] [...] Of course, the real answer is to use a dominix for non-tank critical work. [...] They are both good ships, and the differences betw...
- by Pascal Almaric - at 2010.07.15 08:05:00
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34. Ishtar vs. Gila - in Ships and Modules [original thread]
Originally by: Footoo Rama the shield tanked gila cannot fit 2x omni's Actually, I've AFKd about 30 L4s in a Gila with 2 omnis or 2 navcomps. I kill all the web frigates, orbit a can at the right range (varies with rats), and a 3 slot ...
- by Pascal Almaric - at 2010.07.15 07:42:00
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35. Ishtar vs. Gila - in Ships and Modules [original thread]
I've flown a (badly skilled) Gila recently in missions just to get an idea of what AFK missioning in drone boats is like, how often you use heavies/sentries, things like that. I concluded that overall I'd rather train the Ishtar because (a) it can...
- by Pascal Almaric - at 2010.07.14 19:40:00
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36. Buzzard vs. Cheetah - in Ships and Modules [original thread]
Edited by: Pascal Almaric on 14/07/2010 14:43:44 Originally by: PotatoOverdose So What exactly does the hound have that makes it a better bomber? Explosive rather than Kinetic bonus. It just works better in practice. IMHO etc. Th...
- by Pascal Almaric - at 2010.07.14 14:42:00
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37. Buzzard vs. Cheetah - in Ships and Modules [original thread]
Originally by: Madmi CEO Great, thanks for the info Pascal. Currently it's the warp skills that are lacking a bit, but not that hard to remedy. You're welcome. Since you mentioned lowsec, you might find it a little bit easier than I di...
- by Pascal Almaric - at 2010.07.14 14:04:00
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38. Buzzard vs. Cheetah - in Ships and Modules [original thread]
Originally by: Madmi CEO What fitting issues are you talking about by the way? It's pretty hard on CPU unless you have Covops IV-V to reduce the cloak's usage. The powergrid is not huge either. It's also not blessed with a great deal ...
- by Pascal Almaric - at 2010.07.14 13:35:00
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39. Kestrels. Lets talk about Kestrels. - in Ships and Modules [original thread]
Edited by: Pascal Almaric on 14/07/2010 10:35:29 I think the MWD/SML kiter is the way to go for general combat. Once in a while I look at the Rocket Spec on my charater sheet, wonder "Why did I train that?", and try to theorycraft a rocket Ke...
- by Pascal Almaric - at 2010.07.14 10:28:00
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40. Buzzard vs. Cheetah - in Ships and Modules [original thread]
Cheetah is hard to fit with less than perfect skills but it's more mobile, which translates into more chance of getting warp-ins and running gate camps. Buzzard is easy to fit with OK skills. They both move cloaked, they both launch probes. If ...
- by Pascal Almaric - at 2010.07.14 10:06:00
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